Book Details
OpenGL SuperBible, Third Edition is a comprehensive, hands-on guide thatprovides everything you need to program with the new version of OpenGL. Thisnewly expanded edition covers OpenGL 1.5, OpenGL 2.0's Shading Language, ARBlow-level shader extensions, and programming details for Windows, Mac OS X,and Linux. Designed for programmers who want to master OpenGL and expandtheir knowledge of graphics programming and 3D graphics, and also forseasoned OpenGL programmers who need assistance porting their applications,this learning tool serves as both a tutorial and a reference manual that canbe used time and again. Find the necessary guidance in applying complexconcepts, such as drawing in space; points, lines, and polygons; movingaround in space; color, lighting, and materials; raster graphics in OpenGL;texture mapping; 3D modeling and object composition; fog and blending visualeffects; curves and surfaces, and more.
See more Learn how to:
- Create three-dimensional objects on your PC
- Move your objects or yourself around in a virtual world
- Use techniques for fast real-time rendering on Windows, Mac OS X,and Linux.
- Make use of OpenGL hardware acceleration
- Create interactive three-dimensional scenes
- Take advantage of programmable graphics hardware with the new OpenGLshading language CD-ROM includes:
- Complete source code for all example programs (Windows, Mac OS X,and Linux)
- The GLUT Library and Render Monkey for Windows
- Demo Version of Right Hemisphere's Deep Exploration
- The Complete OpenGL specification in Adobe Acrobat Format
- A Collection of additional OpenGL example programs
- Binding Paperback
- Author/s Wright, Richard
- ISBN13 9781571691644
- ISBN10 1571691642
- Pages 696
- Published 2000
34.78OPEN GL superbible
- Author Richard Wright
- Publisher WILEY
- ISBN 9781571691644
68,32€
71,92€
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68,32€
71,92€
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Shipping Free
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